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- %&tex
- \chapter{Case Study: Evaluation}
- \label{chap:case_evaluation}
-
- \section{Result}
- \input{content/case_evaluation_result.tex}
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- \section{Time Investment}
- Prior to each step in the development, I made an estimation on the workload of that particular step.
- In \autoref{fig:time_spend} the planned and spend time on each step is plotted next to each other.
- Five of these steps were completed in the planned number of days.
- However, three steps required more time than expected.
- As evaluated in \autoref{sec:case_featuredefinition_evaluation}, the proposed design method for the Feature Definition was not feasible.
- Solving this problem resulted in a delay of seven days.
- The second development cycle experienced a delay of four days.
- This was a underestimation of the time needed to complete the step.
- \begin{figure}
- \centering
- \includegraphics{graphics/time_table.pdf}
- \caption{Overview of the planned and spend number of days for each step during the case study. For Development Cycle 1 three days were planned for the initial development, based on the outcome I decided to abandon this cycle. Therefore, no additional time was planned nor spend on the development.}
- \label{fig:time_spend}
- \end{figure}
- Furthermore, there is a significant difference between the planned number of days for both development cycles.
- Prior to the first development cycle I was not confident about the feasibility of the end-effector implementation.
- Based on that, I decided to spend about three days on the basic model of the end-effector to collect more information.
- This let me to the conclusion that the end-effector was too time-consuming for this case study.
- For the second cycle, I also planned three days to create the basic model.
- This time, the basic model was finished within a couple of hours.
- Based this early success and prior experience, I planned an additional two weeks of development time for this cycle.
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- Although not directly part of the design method, I did build a prototype.
- This consisted of acquiring and assembling the hardware, and writing software.
- Acquiring and assembling the hardware took about two days.
- This was mainly due to CoViD-19 restrictions which made part ordering and printing more challenging.
- Without these restrictions I think it would it would be a day of work.
- However, the time required to get the software to a viable state was four weeks.
- Even though, the focus was not on the software, this timespan of four weeks is too significant to ignore.
- Especially when the software is compared to the developed models.
- As explained in the previous section, I build a total of eight models.
- Each of these models includes documentation and an evaluation of the design process.
- The software, on the other hand, is in a bare minimum state; I skipped documentation and evaluation; and the code quality relatively low.
- Still, the software was more time consuming than the hardware modeling and development.
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- \section{One-man development team}
- The case study was performed by me, as a single developer.
- Against all expectations, this one-man development team made the preparation phase more difficult instead of easier.
- The goal of the problem description and the specifications step is to get the stakeholders on the same line \autocite{shafaat_exploring_2015}.
- This involves creating agreed-upon requirements for the system, but with only one stakeholder, this agreement is implicit.
- Moreover, it undermines the incentive of the problem description and specifications step.
- Part of this is that there is no penalty for future reviews of the specifications, as I already agreed.
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- Furthermore, specific details and decisions were often made subconsciously, while I was commuting, waiting in line, or even showering.
- Making structured documentation of these decisions at a later point in time without missing any of them was impossible.
- The social interaction within a design team stimulates this documenting process as it improves the recall and interpretation of information.
- It also improves the judgement and selection between design alternatives \autocite{lamb_221_2008}.
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- \section{Reflection}
- In the following section, I will reflect on my own impact on the development.
- The preparation and development phase are discussed separately.
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- \subsection{Preparation phase}
- During the preparation phase often I had difficulty with getting the required information.
- The information was often not specific enough or it it was overlooked.
- For the case of information not being specific, can be explained by the lack of stake-holders as explained in the previous section.
- Even though attempting to be thorough, requirements were never really specific.
- Furthermore, during the preparation information was often overlooked.
- Resulting in a situation where I needed information that should have been the result of a previous step.
- In most situations it was possible to continue with the execution of the step.
- However, during the test protocol step (\autoref{sec:test_protocol}) it was not possible to continue.
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- One of the main causes that attribute to the information shortage is that I am relatively inexperienced in design.
- The experience that I have is a graduate course and two extracurricular projects.
- Being inexperienced does definitely not make the design process easier.
- However, I think that more experience would improve the information situation, it would not solve the problem.
- The biggest issue is the linear approach of the waterfall model.
- A spiral model would be more appropriate, especially as each step results in more information that can improve the design.
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- \subsection{Development phase}
- For the development phase I posses significantly more relevant experience compared to the preparation phase.
- Creating models is something that I really enjoy and this smooths the process significantly.
- Nevertheless, there is room for improvement in this system.
- Originally I attempted to create separate sub-models for each component.
- These sub-models could then be combined into larger models.
- For example, the SCARA and the cable bot both use two stepper motors.
- When I add detail to the stepper motor model, the SCARA and the cable bot would then be updated as well.
- However, the workflow to get this working is labor intensive, as each sub-model has to be updated manually.
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- A workflow that enables easy combination and interchange of sub-models is beneficial with this design method.
- It makes it easy to evaluate the latest changes, by comparing them with previous versions.
- In addition, it makes it possible to lower the detail on some models during the development.
- The lower detail of the sub-models can improve the simulation speed significantly.
- And during the final test use the full detail to ensure that every thing is still functioning as expected.
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-
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- \section{Switching Modelling Language}
- The initial idea of the development was to start with a basic model and extend that model by adding more detail.
- Meaning that one design and one model would develop in parallel with each other.
- However, the development of the SCARA resulted in four major model versions.
- The basic model started with a kinematics model.
- To take the physics of the design into account, a 2D dynamics model was created.
- Multiple steps of detail into the development, the 2D model was not adequate anymore.
- Therefore, the design was remodeled with 3D physics.
- Although this 3D physics model was able to implement the dynamic behavior, the modeling language was not suitable to design the shape of the mechanical components.
- Resulting in a fourth model which represents the mechanical component design, in the form of a CAD drawing.
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