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  4. <Sidops>
  5. <![CDATA[inverse_kinematics 352 184 description '<Information>
  6. <Description>
  7. <Version>4.8</Version>
  8. <LibraryPath>SCARA\inverse_kinematics_v1.emx</LibraryPath>
  9. <IsMainModel>1</IsMainModel>
  10. <KeepParameterValues>False</KeepParameterValues>
  11. <TimeStamp>2020-7-10 12:26:18</TimeStamp>
  12. <AllowLibraryUpdate>False</AllowLibraryUpdate>
  13. </Description>
  14. </Information>'; type 'Submodel-Equation' ports signal in input [2,1] {m} ; signal out angle1 {rad} ; signal out angle2 {rad} ; signal out a {rad} ; signal out b {rad} ; signal out c {rad} ; signal out phi {rad} ; end; implementation eq parameters real global A_length; // length of first arm real global B_length; // length of second arm real to_rad = 1 {rad}; variables real x {m}, y {m}; real C_length {m}; // length to x and y. real angle_sum {rad}; // test angle equations x = input[1]; y = input[2]; phi = atan2(y, x); C_length = sqrt(x^2 + y^2); a = arccos ((B_length^2 + C_length^2 - A_length^2) / (2 * B_length * C_length)); b = arccos ((A_length^2 + C_length^2 - B_length^2) / (2 * A_length * C_length)); c = arccos ((A_length^2 + B_length^2 - C_length^2) / (2 * A_length * B_length)); angle1 = b + phi; angle2 = angle1 - pi * to_rad + c; implementation_end; ]]>
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  643. <LockY>false</LockY>
  644. <LockZ>false</LockZ>
  645. <LockXPitch>false</LockXPitch>
  646. <LockYYaw>false</LockYYaw>
  647. <LockZRoll>false</LockZRoll>
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  743. <Light>
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  747. <X>
  748. <Value>-3</Value>
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  750. <Y>
  751. <Value>-5</Value>
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  783. <LockY>false</LockY>
  784. <LockZ>false</LockZ>
  785. <LockXPitch>false</LockXPitch>
  786. <LockYYaw>false</LockYYaw>
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  894. <X>
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  1041. <X>
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  1187. <PlaneRight>9.999999999999998</PlaneRight>
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  1227. <LockYYaw>false</LockYYaw>
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  1229. <Childs></Childs>
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  1231. <BackPlane>100.0</BackPlane>
  1232. <AutoFrontBack>true</AutoFrontBack>
  1233. <Field>9.999999999999998</Field>
  1234. <Fieldy>45.0</Fieldy>
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  1236. <PlaneRight>9.999999999999998</PlaneRight>
  1237. <PlaneTop>9.999999999999998</PlaneTop>
  1238. <PlaneBottom>-9.999999999999998</PlaneBottom>
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  1244. <Value>1</Value>
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  1247. <RightHand>true</RightHand>
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  1249. <IsSelectedCamera>false</IsSelectedCamera>
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  1256. <Value>10</Value>
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  1259. <Value>10</Value>
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  1265. <ShowReferenceFrame>false</ShowReferenceFrame>
  1266. <Name>Scenery</Name>
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  1268. <Orientation>
  1269. <Angles></Angles>
  1270. <OrientationType>Bryant</OrientationType>
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  1272. <LockX>false</LockX>
  1273. <LockY>false</LockY>
  1274. <LockZ>false</LockZ>
  1275. <LockXPitch>false</LockXPitch>
  1276. <LockYYaw>false</LockYYaw>
  1277. <LockZRoll>false</LockZRoll>
  1278. <Childs>
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  1283. <VariableName>Submodel2\joint1[1]</VariableName>
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