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    <Value>1</Value>
   </Y>
   <Z>
    <Value>1</Value>
   </Z>
  </ScaleValue>
  <ShowReferenceFrame>false</ShowReferenceFrame>
  <ID>KP0\Hinge1</ID>
  <Name>Frame</Name>
  <Position>
   <X>
    <Value>0.05</Value>
   </X>
   <Z>
    <Value>0.015</Value>
   </Z>
  </Position>
  <Orientation>
   <ZAxis>
    <Z>
     <Value>1</Value>
    </Z>
   </ZAxis>
   <YAxis>
    <Y>
     <Value>1</Value>
    </Y>
   </YAxis>
   <OrientationType>Direct3D</OrientationType>
  </Orientation>
  <LockX>true</LockX>
  <LockY>true</LockY>
  <LockZ>true</LockZ>
  <LockXPitch>true</LockXPitch>
  <LockYYaw>true</LockYYaw>
  <LockZRoll>true</LockZRoll>
  <Childs>
 <Sphere>
  <InsideOutside>0</InsideOutside>
  <Accuracy>30</Accuracy>
  <SphereAdvanced>false</SphereAdvanced>
  <ScaleValue>
  </ScaleValue>
  <OverrideColor>true</OverrideColor>
  <MeshColor>
   <X>
    <Value>0.250980392156863</Value>
   </X>
   <Y>
    <Value>0.87843137254902</Value>
   </Y>
   <Z>
    <Value>0.815686274509804</Value>
   </Z>
  </MeshColor>
  <Alpha>1.0</Alpha>
  <MeshColorMultipliers>
   <X>
    <Value>1</Value>
   </X>
   <Y>
    <Value>1</Value>
   </Y>
   <Z>
    <Value>1</Value>
   </Z>
  </MeshColorMultipliers>
  <MeshColorOffsets>
  </MeshColorOffsets>
  <Direct3DColorRange>true</Direct3DColorRange>
  <SpecularColor>
   <X>
    <Value>0.5</Value>
   </X>
   <Y>
    <Value>0.5</Value>
   </Y>
   <Z>
    <Value>0.5</Value>
   </Z>
  </SpecularColor>
  <EmissiveColor>
  </EmissiveColor>
  <ShininessPower>
   <Value>15</Value>
  </ShininessPower>
  <OverrideQuality>false</OverrideQuality>
  <ShowReferenceFrame>false</ShowReferenceFrame>
  <DrawHidden>true</DrawHidden>
  <ID>KP0\Hinge1_Sub0</ID>
  <Name>Cylinder</Name>
  <Position>
  </Position>
  <Orientation>
   <ZAxis>
    <Z>
     <Value>1</Value>
    </Z>
   </ZAxis>
   <YAxis>
    <Y>
     <Value>1</Value>
    </Y>
   </YAxis>
   <OrientationType>Direct3D</OrientationType>
  </Orientation>
  <LockX>true</LockX>
  <LockY>true</LockY>
  <LockZ>true</LockZ>
  <LockXPitch>true</LockXPitch>
  <LockYYaw>true</LockYYaw>
  <LockZRoll>true</LockZRoll>
 </Sphere>
  </Childs>
 </Frame>
  </Childs>
 </Frame>
 <Frame>
  <ScaleValue>
   <X>
    <Value>1</Value>
   </X>
   <Y>
    <Value>1</Value>
   </Y>
   <Z>
    <Value>1</Value>
   </Z>
  </ScaleValue>
  <ShowReferenceFrame>false</ShowReferenceFrame>
  <ID>World</ID>
  <Name>World</Name>
  <Position>
   <X>
    <VariableName>endeffector\World\AbsH[1,4]</VariableName>
    <Value>0.0</Value>
   </X>
   <Y>
    <VariableName>endeffector\World\AbsH[2,4]</VariableName>
    <Value>0.0</Value>
   </Y>
   <Z>
    <VariableName>endeffector\World\AbsH[3,4]</VariableName>
    <Value>0.0</Value>
   </Z>
  </Position>
  <Orientation>
   <ZAxis>
    <X>
     <VariableName>endeffector\World\AbsH[1,3]</VariableName>
     <Value>0.0</Value>
    </X>
    <Y>
     <VariableName>endeffector\World\AbsH[2,3]</VariableName>
     <Value>0.0</Value>
    </Y>
    <Z>
     <VariableName>endeffector\World\AbsH[3,3]</VariableName>
     <Value>1.0</Value>
    </Z>
   </ZAxis>
   <YAxis>
    <X>
     <VariableName>endeffector\World\AbsH[1,2]</VariableName>
     <Value>0.0</Value>
    </X>
    <Y>
     <VariableName>endeffector\World\AbsH[2,2]</VariableName>
     <Value>1.0</Value>
    </Y>
    <Z>
     <VariableName>endeffector\World\AbsH[3,2]</VariableName>
     <Value>0.0</Value>
    </Z>
   </YAxis>
   <OrientationType>Matrix</OrientationType>
  </Orientation>
  <LockX>true</LockX>
  <LockY>true</LockY>
  <LockZ>true</LockZ>
  <LockXPitch>true</LockXPitch>
  <LockYYaw>true</LockYYaw>
  <LockZRoll>true</LockZRoll>
  <Childs>
 <Frame>
  <ScaleValue>
   <X>
    <Value>1</Value>
   </X>
   <Y>
    <Value>1</Value>
   </Y>
   <Z>
    <Value>1</Value>
   </Z>
  </ScaleValue>
  <ShowReferenceFrame>false</ShowReferenceFrame>
  <ID>ConnectionPoint1</ID>
  <Name>Reference Frame</Name>
  <Position>
   <Y>
    <Value>0.11</Value>
   </Y>
   <Z>
    <Value>-0.0088</Value>
   </Z>
  </Position>
  <Orientation>
   <ZAxis>
    <Z>
     <Value>1</Value>
    </Z>
   </ZAxis>
   <YAxis>
    <Y>
     <Value>1</Value>
    </Y>
   </YAxis>
   <OrientationType>Direct3D</OrientationType>
  </Orientation>
  <LockX>true</LockX>
  <LockY>true</LockY>
  <LockZ>true</LockZ>
  <LockXPitch>true</LockXPitch>
  <LockYYaw>true</LockYYaw>
  <LockZRoll>true</LockZRoll>
 </Frame>
 <Frame>
  <ScaleValue>
   <X>
    <Value>1</Value>
   </X>
   <Y>
    <Value>1</Value>
   </Y>
   <Z>
    <Value>1</Value>
   </Z>
  </ScaleValue>
  <ShowReferenceFrame>false</ShowReferenceFrame>
  <ID>ConnectionPoint1</ID>
  <Name>Reference Frame</Name>
  <Position>
  </Position>
  <Orientation>
   <ZAxis>
    <Z>
     <Value>1</Value>
    </Z>
   </ZAxis>
   <YAxis>
    <Y>
     <Value>1</Value>
    </Y>
   </YAxis>
   <OrientationType>Direct3D</OrientationType>
  </Orientation>
  <LockX>false</LockX>
  <LockY>false</LockY>
  <LockZ>false</LockZ>
  <LockXPitch>false</LockXPitch>
  <LockYYaw>false</LockYYaw>
  <LockZRoll>false</LockZRoll>
 </Frame>
 <Frame>
  <ScaleValue>
   <X>
    <Value>1</Value>
   </X>
   <Y>
    <Value>1</Value>
   </Y>
   <Z>
    <Value>1</Value>
   </Z>
  </ScaleValue>
  <ShowReferenceFrame>false</ShowReferenceFrame>
  <ID>ConnectionPoint1</ID>
  <Name>Reference Frame</Name>
  <Position>
  </Position>
  <Orientation>
   <ZAxis>
    <Z>
     <Value>1</Value>
    </Z>
   </ZAxis>
   <YAxis>
    <Y>
     <Value>1</Value>
    </Y>
   </YAxis>
   <OrientationType>Direct3D</OrientationType>
  </Orientation>
  <LockX>false</LockX>
  <LockY>false</LockY>
  <LockZ>false</LockZ>
  <LockXPitch>false</LockXPitch>
  <LockYYaw>false</LockYYaw>
  <LockZRoll>false</LockZRoll>
 </Frame>
  </Childs>
 </Frame>
  <Camera>
   <ShowReferenceFrame>false</ShowReferenceFrame>
   <ID>Obj4</ID>
   <Name>Camera</Name>
   <Position>
    <X>
     <Value>-0.0660004684295535</Value>
    </X>
    <Y>
     <Value>-0.100709685524672</Value>
    </Y>
    <Z>
     <Value>0.0118876250113675</Value>
    </Z>
   </Position>
   <Orientation>
    <ZAxis>
     <X>
      <Value>0.545480432037758</Value>
     </X>
     <Y>
      <Value>0.832345043566174</Value>
     </Y>
     <Z>
      <Value>-0.0982488000676071</Value>
     </Z>
    </ZAxis>
    <YAxis>
     <X>
      <Value>0.0538533467027166</Value>
     </X>
     <Y>
      <Value>0.0821744714837986</Value>
     </Y>
     <Z>
      <Value>0.995161882954364</Value>
     </Z>
    </YAxis>
    <OrientationType>Direct3D</OrientationType>
   </Orientation>
   <LockX>false</LockX>
   <LockY>false</LockY>
   <LockZ>false</LockZ>
   <LockXPitch>false</LockXPitch>
   <LockYYaw>false</LockYYaw>
   <LockZRoll>false</LockZRoll>
   <Childs>
   </Childs>
   <FrontPlane>5.0e-4</FrontPlane>
   <BackPlane>5.0</BackPlane>
   <AutoFrontBack>true</AutoFrontBack>
   <Field>1.9634954084936205e-4</Field>
   <Fieldy>45.0</Fieldy>
   <PlaneLeft>-10.0</PlaneLeft>
   <PlaneRight>10.0</PlaneRight>
   <PlaneTop>10.0</PlaneTop>
   <PlaneBottom>-10.0</PlaneBottom>
   <UseLookatPosition>true</UseLookatPosition>
   <LookatPosition>
   </LookatPosition>
   <UseAlwaysLookUp>true</UseAlwaysLookUp>
   <LookUpVector>
    <Z>
     <Value>1</Value>
    </Z>
   </LookUpVector>
   <RightHand>true</RightHand>
   <Perspective>true</Perspective>
   <IsSelectedCamera>true</IsSelectedCamera>
  </Camera>
</Scenery3D>
